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Released one year ago
Please remember to
after upgrading Fuse.
This release brings
Fuse.Video to the desktop, and it now works in preview on both Windows and Mac OS X. Under the hood this uses DirectShow on Windows and AVPlayer on OS X.
LayoutArgs.PositionChangeis renamed to
LayoutAnimation.GetPositionChangehas been made internal (it should not have been exposed before)
RelativeTo="LayoutChange"should no longer be used and will be removed. Use instead the specific
SizeChangedepending on which animator
PositionChangeis also added as a
RelativeTooption, but refers specifically to the position within the parent (non-global changes)
Releasedtrigger that pulses when a pointer is released in the node (without capture or previous down event)
true) to not capture the mouse to track the trigger. It will be active so long as the pointer is within the element and pressed.
Changes to Uno-code no longer requires exiting Fuse entirely to take effect. Just close all open preview windows/apps that are previewing the project, and the next time you do
fuse preview it will use your latest Uno-code.
fuse daemon-clientcommand, making life a bit easier for everyone making plugins for Fuse (API docs will follow shortly!)
fuse kill-allcommand, shutting down all fuse processes (We hope you don't have to use it, though)